Leaderboard

Dungeon Dasher Community Leaderboard

Total Runs
Runners
Records This Week
Total Kills
Scoring System & Tiebreaker Rules

Speed Multiplier

Continuous — every second counts. Reference: 10:00 = ×1.00

5:00Blistering×2.00
6:00Very Fast×1.67
8:00Solid×1.25
10:00+Baseline×1.00

Floor: ×0.80 — slow runs are never zeroed out

Kill Bonuses

Slayer50+ kills+12,000
Hunter40-49 kills+8,000
Warrior30-39 kills+4,000
Fighter<30 kills+1,000

Tiebreaker — Prestige Score

Applied when two runs land within 0.5% of each other

DeathsEach death−500 pts
InterruptsEach interrupt+200 pts
Low iLvlBelow field avgBonus pts

A ⚔ badge appears on tied rows. Higher iLvl = harder to impress.

Item Level (iLvl)

iLvl is displayed on every run but does NOT affect final score — it’s context, not currency. Use the Gear vs Speed tab to see how gear correlates with performance.

Shown inlineAll viewsContext only
TiebreakerLower = bonus prestige±pts
Gear vs SpeedScatter chart tabTrend view

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